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{
"functions": [
{
"name": "PromiseLocalPlayerOwnsPass",
"desc": "Promises whether the local player owns the pass or not",
"params": [
{
"name": "passIdOrKey",
"desc": "",
"lua_type": "string | number"
}
],
"returns": [
{
"desc": "",
"lua_type": "Promise<boolean>"
}
],
"function_type": "method",
"source": {
"line": 70,
"path": "src/gameproductservice/src/Client/GameProductServiceClient.lua"
}
}
],
"properties": [],
"types": [],
"name": "GameProductServiceClient",
"desc": "",
"source": {
"line": 4,
"path": "src/gameproductservice/src/Client/GameProductServiceClient.lua"
}
}