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GameProductServiceClient

Functions

PromiseLocalPlayerOwnsPass

GameProductServiceClient:PromiseLocalPlayerOwnsPass(passIdOrKeystring | number) → Promise<boolean>

Promises whether the local player owns the pass or not

Show raw api
{
    "functions": [
        {
            "name": "PromiseLocalPlayerOwnsPass",
            "desc": "Promises whether the local player owns the pass or not",
            "params": [
                {
                    "name": "passIdOrKey",
                    "desc": "",
                    "lua_type": "string | number"
                }
            ],
            "returns": [
                {
                    "desc": "",
                    "lua_type": "Promise<boolean>"
                }
            ],
            "function_type": "method",
            "source": {
                "line": 70,
                "path": "src/gameproductservice/src/Client/GameProductServiceClient.lua"
            }
        }
    ],
    "properties": [],
    "types": [],
    "name": "GameProductServiceClient",
    "desc": "",
    "source": {
        "line": 4,
        "path": "src/gameproductservice/src/Client/GameProductServiceClient.lua"
    }
}