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HeartbeatCamera

Update on heartbeat, must GC this camera state, unlike others. This allows for camera effects to run on heartbeat and cache information once instead of potentially going deeep into a tree and getting invoked multiple times

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{
    "functions": [],
    "properties": [],
    "types": [],
    "name": "HeartbeatCamera",
    "desc": "Update on heartbeat, must GC this camera state, unlike others. This\nallows for camera effects to run on heartbeat and cache information once instead\nof potentially going deeep into a tree and getting invoked multiple times",
    "source": {
        "line": 8,
        "path": "src/camera/src/Client/Effects/HeartbeatCamera.lua"
    }
}